Material – Part 1

At the time of writing, the full Lollipop SDK has just been released including new versions of the support libraries which provide some backwards compatibility for implementing material design in to older apps. In this series we’ll take a look at how we can actually apply this to an app.

Palette – Part 4

When originally written this series concluded at the end of the previous article but, on the day that article was published, the full Lollipop SDK was released which included the full release of the Palette library. The Palette API which shipped with Lollipop changed slightly from the one which was released as part of the…

Palette – Part 3

Previously in this series we’ve looked at how to use the new Palette library and in this concluding article in the series we’ll take a look at the types of color values which we can expect from Palette.

Palette – Part 2

In the previous article we began looking at the new Palette library which was introduced as part of the Android-L developer preview (but will be available in a support library with compatibility back to API 7) which enables us to extract colour information from bitmaps. We got our image loading working so we’l now turn…