Isometric AnimatedVectorDrawable – Part 4

Amazing things are possible with AnimatedVectorDrawable and regular readers of Styling Android will know that I’m a huge fan of them. Earlier this year I worked on a project for a UK TV broadcaster and produced an AnimatedVectorDrawable of the isometric company logo which went in to the app as an Easter Egg. Sadly I…

Isometric AnimatedVectorDrawable – Part 3

Amazing things are possible with AnimatedVectorDrawable and regular readers of Styling Android will know that I’m a huge fan of them. Earlier this year I worked on a project for a UK TV broadcaster and produced an AnimatedVectorDrawable of the isometric company logo which went in to the app as an Easter Egg. Sadly I…

Isometric AnimatedVectorDrawable – Part 1

Amazing things are possible with AnimatedVectorDrawable and regular readers of Styling Android will know that I’m a huge fan of them. Earlier this year I worked on a project for a UK TV broadcaster and produced an AnimatedVectorDrawable of the isometric company logo which went in to the app as an Easter Egg. Sadly I…

VectorDrawables – Part 4

Previously in this series we’ve looked at how we can create VectorDrawables and animate path groups, and also animate the rendering of the paths. However, there is even more that we can animate by actually modifying the SVG path data itself, and in this concluding article in this series we’ll look at how we can…

VectorDrawables – Part 3

Previously in this series we’ve looked at how to implement a VectorDrawable using SVG path data and then apply some simple animations to individual component path elements. In this article we’ll take the animations a step further and look at how we can actually animate the contents of the path elements.

VectorDrawables – Part 2

In the previous article we looked at how to convert an existing SVG image in to a VectorDrawable which enables us to replace lots of large bitmap Drawables which can be mutch smaller and are much easier to maintain. However that’s not where the benefit of VectorDrawables end – we can also animate then and…