More Vector Drawables – Part 2
Friday, April 27th, 2012In the previous article we looked at a tiled background pattern. In this article we’ll look at how we can create a panel with a 3D effect border created using a vector drawable.
(more…)
In the previous article we looked at a tiled background pattern. In this article we’ll look at how we can create a panel with a 3D effect border created using a vector drawable.
(more…)
In part 2 we got our basic dialog box look and feel working, but still had some tidying up to do.
The first things that we need to do it to make the dialog box title look a bit more like a dialog box title. We need to define a new drawable for the background of the title in res/drawable/dialog_title.xml:
1 2 3 4 5 6 7 | < ?xml version="1.0" encoding="utf-8"?> <shape xmlns:android="http://schemas.android.com/apk/res/android" android:shape="rectangle"> <solid android:color="#000000"></solid> <corners android:topLeftRadius="5dp" android:topRightRadius="5dp"></corners> <stroke android:color="#000000" android:width="1dp"></stroke> </shape> |
In part 1 we set up a basic dialog box project, but it was badly in need of some styling and it didn’t bear much resemblance to a dialog box.
Let’s begin part 2 by making this actually appear in a centralised dialog-style window. To do this, we need to begin defining the “dialog” style that we declared earlier in res/values/styles.xml:
1 2 3 4 5 6 | <style name="dialog"> <item name="android:windowFrame">@null</item> <item name="android:windowIsFloating">true</item> <item name="android:windowNoTitle">true</item> <item name="android:windowContentOverlay">@null</item> </style> |