Palette – Part 2

In the previous article we began looking at the new Palette library which was introduced as part of the Android-L developer preview (but will be available in a support library with compatibility back to API 7) which enables us to extract colour information from bitmaps. We got our image loading working so we’l now turn…

Background Tasks – Part 3

Previously we looked at using standard threads to keep things off the UI thread and also covered various mechanisms for getting execution back on to the UI thread for when we need to update View objects. However our code was beginning to get quite messy with us having to define lots of Runnables in order…