Prism Fundamentals – Part 1

IMPORTANT: Updates to Prism are on indefinite hold – more details can be found in the README in the within the Prism source. I have decided to continue publishing this short series because it documents how to use Prism in its current form and so still may be useful. I am extremely excited to announce…

Design Library – Part 5

At Google I/O 2015 the Material Design Support Library was announced, and with it creating material apps targeting API levels below API 19 suddenly got a lot easier. In this series we’ll look at taking the RSS Reader app that we used as a basis for the Material series, and re-write it to make full…

Design Library – Part 4

At Google I/O 2015 the Material Design Support Library was announced, and with it creating material apps targeting API levels below API 19 suddenly got a lot easier. In this series we’ll look at taking the RSS Reader app that we used as a basis for the Material series, and re-write it to make full…