Memory Cache – Part 1

Previously on Styling Android we have discussed how important it is to make your app as fast as possible because making your user wait for things to happen is a sure way to drive them away from your app. Also, you have to be quite careful when it comes to using images within your app…

Compound Drawables

I recently learned about a small feature in Android which has been there since API level 1 (the variant that we’ll use has been in there since API 3, but others appeared in API 1): Compound Drawables. In this article we’ll have a look at what they are and see how we can use them…