In September 2019 Google released Android Studio 3.6 Canary 11 to the Canary channel. This had an interesting new addition: View Binding. In this short series we’ll take a look at how it works, and what impact it may have on performance.
Back in May 2013 Google announced at IO that they were working on a completely new IDE based upon IntelliJ IDEA which would be based upon the Gradle build system. At the end of June in the same year I began a series of posts which ended up as a series of 9 posts (the…
In the previous article we defined a simple build task, but it was of limited use because it could only be invoked as a standalone task. In this article we’ll see how we can attach it to the build lifecycle.
Previously in this series we’ve looked at various aspects of the new Android Gradle build system. But what happens if the Android tools do not quite do what we require? In this article we’ll have a look at how we can extend and customise the Gradle build process.
Previously in this series we’ve looked at various aspects of the Android Gradle build some of which are features of Gradle itself, but others which are specific to the Android build toolchain that has been developed on top of that. In this article we’re going to look at a feature that most definitely falls into…
Previously in this series we’ve looked at various aspects of the Android Gradle build system and how we can adapt things in various ways. But what about if we want to convert our existing projects to use the Gradle build system? In this article we’ll do precisely that.
Previously in this series we’ve looked at various aspects of the Gradle build system for Android and we’ll continue by looking at some simple techniques for simplifying our build configuration.
Previously in this series we’ve looked at getting a simple Gradle build working and also seen how we can tinker with the source trees to do some quite powerful stuff. In this article we’ll look at adding a second module, or sub-project to our existing project and see how much easier is is to manage…
Previously in this series we’ve created a basic Gradle build-based project, and looked at the build configuration. In this article we’ll have a look at the default structure for storing source and resource files, and look at how we can change this structure.
In the previous article we created a new project with a Gradle build and looked at couple of tricks for getting the build to run faster. In this article we’ll have a look at the build configuration and understand a little more of what’s going on.